defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter14
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
UseRandomSubdivision=Wahr
Acceleration=(Z=20.000000)
ColorScale(0)=(Color=(A=8))
ColorScale(1)=(RelativeTime=0.200000,Color=(A=96))
ColorScale(2)=(RelativeTime=0.500000,Color=(A=96))
ColorScale(3)=(RelativeTime=1.000000)
DetailMode=DM_High
AddLocationFromOtherEmitter=1
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=50.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Fire.MuchSmoke1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSVehDeathPRV.SpriteEmitter14'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=5
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=50.000000,Max=100.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
InitialParticlesPerSecond=50.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
StartVelocityRadialRange=(Min=-50.000000,Max=-50.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSVehDeathPRV.SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter13
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=5
DetailMode=DM_High
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=100.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Max=150.000000))
InitialParticlesPerSecond=500.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.600000)
StartVelocityRadialRange=(Min=-50.000000,Max=-80.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSVehDeathPRV.SpriteEmitter13'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellTire'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
DampRotation=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=120.000000,Y=96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=200.000000,Max=200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=100.000000,Max=100.000000))
End Object
Emitters(3)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter6'
Begin Object Class=MeshEmitter Name=MeshEmitter7
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellTire'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
DampRotation=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=120.000000,Y=-96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=150.000000,Max=200.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
End Object
Emitters(4)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter7'
Begin Object Class=MeshEmitter Name=MeshEmitter8
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellTire'
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
DampRotation=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-140.000000,Y=96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=-200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=50.000000,Max=100.000000))
End Object
Emitters(5)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter8'
Begin Object Class=MeshEmitter Name=MeshEmitter9
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellTire'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
DampRotation=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-140.000000,Y=-96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=-200.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
End Object
Emitters(6)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter9'
Begin Object Class=SpriteEmitter Name=SpriteEmitter38
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=5
DetailMode=DM_High
AddLocationFromOtherEmitter=8
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=50.000000,Max=80.000000))
InitialParticlesPerSecond=13.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(7)=SpriteEmitter'Onslaught.ONSVehDeathPRV.SpriteEmitter38'
Begin Object Class=MeshEmitter Name=MeshEmitter20
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellDoor'
UseCollision=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=80.000000,Z=30.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
StartSizeRange=(Y=(Min=-1.000000,Max=-1.000000))
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=500.000000,Max=800.000000),Z=(Min=50.000000,Max=100.000000))
End Object
Emitters(8)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter20'
Begin Object Class=SpriteEmitter Name=SpriteEmitter49
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=5
DetailMode=DM_High
AddLocationFromOtherEmitter=10
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=50.000000,Max=80.000000))
InitialParticlesPerSecond=13.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(9)=SpriteEmitter'Onslaught.ONSVehDeathPRV.SpriteEmitter49'
Begin Object Class=MeshEmitter Name=MeshEmitter31
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellDoor'
UseCollision=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=-80.000000,Z=30.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
StartSizeRange=(Y=(Min=-1.000000,Max=-1.000000))
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-500.000000,Max=-800.000000),Z=(Min=50.000000,Max=100.000000))
End Object
Emitters(10)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter31'
Begin Object Class=MeshEmitter Name=MeshEmitter33
StaticMesh=StaticMesh'ONSDeadVehicles-SM.HELLbenderExploded.HellGun'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-180.000000,Z=80.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=2.000000),Z=(Min=0.200000,Max=1.000000))
StartSpinRange=(X=(Min=0.500000,Max=0.500000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=-500.000000,Max=-500.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=700.000000,Max=800.000000))
End Object
Emitters(11)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter33'
Begin Object Class=MeshEmitter Name=MeshEmitter5
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris2'
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-400.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(12)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter5'
Begin Object Class=MeshEmitter Name=MeshEmitter50
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris1'
RenderTwoSided=Wahr
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRange=(Z=(Min=100.000000,Max=300.000000))
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(13)=MeshEmitter'Onslaught.ONSVehDeathPRV.MeshEmitter50'
AutoDestroy=Wahr
bNoDelete=Falsch
}
|