Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 |
//----------------------------------------------------------- // //----------------------------------------------------------- class DamTypeMASCannon extends VehicleDamageType; defaultproperties { VehicleClass=Class'OnslaughtFull.ONSMobileAssaultStation' DeathString="%o was VAPORIZED by %k!" FemaleSuicide="%o was VAPORIZED!" MaleSuicide="%o was VAPORIZED!" bArmorStops=Falsch bLocationalHit=Falsch bKUseTearOffMomentum=Wahr bNeverSevers=Wahr GibModifier=2.000000 GibPerterbation=0.500000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |