Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- OnslaughtFull.DamTypeMASCannon
Variables Summary |
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Inherited Variables from UnrealGame.VehicleDamageType |
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VehicleClass |
Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { VehicleClass=Class'OnslaughtFull.ONSMobileAssaultStation' DeathString="%o was VAPORIZED by %k!" FemaleSuicide="%o was VAPORIZED!" MaleSuicide="%o was VAPORIZED!" bArmorStops=Falsch bLocationalHit=Falsch bKUseTearOffMomentum=Wahr bNeverSevers=Wahr GibModifier=2.000000 GibPerterbation=0.500000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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