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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSMASRocketTrailEffect extends Emitter; #exec OBJ LOAD FILE=AS_FX_TX.utx defaultproperties { Begin Object Class=TrailEmitter Name=TrailEmitter0 TrailShadeType=PTTST_Linear TrailLocation=PTTL_FollowEmitter MaxPointsPerTrail=150 DistanceThreshold=20.000000 UseCrossedSheets=Wahr PointLifeTime=0.750000 AutomaticInitialSpawning=Falsch MaxParticles=1 StartSizeRange=(X=(Min=5.000000,Max=5.000000)) InitialParticlesPerSecond=2000.000000 Texture=Texture'AS_FX_TX.Trails.Trail_Blue' SecondsBeforeInactive=0.000000 LifetimeRange=(Min=999999.000000,Max=999999.000000) End Object Emitters(0)=TrailEmitter'OnslaughtFull.ONSMASRocketTrailEffect.TrailEmitter0' Begin Object Class=SpriteEmitter Name=SpriteEmitter22 ProjectionNormal=(X=1.000000,Z=0.000000) UseColorScale=Wahr RespawnDeadParticles=Falsch SpinParticles=Wahr UseSizeScale=Wahr UseRegularSizeScale=Falsch UniformSize=Wahr AutomaticInitialSpawning=Falsch ColorScale(0)=(Color=(B=255,G=128,R=64)) ColorScale(1)=(RelativeTime=0.750000,Color=(B=255,G=128,R=64)) ColorScale(2)=(RelativeTime=1.000000) Opacity=0.750000 CoordinateSystem=PTCS_Relative MaxParticles=3 StartLocationOffset=(X=-10.000000) SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000) SpinsPerSecondRange=(X=(Min=0.050000,Max=0.200000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=0.100000) SizeScale(1)=(RelativeTime=0.100000,RelativeSize=1.500000) SizeScale(2)=(RelativeTime=0.150000,RelativeSize=1.000000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=0.750000) StartSizeRange=(X=(Max=200.000000)) InitialParticlesPerSecond=50.000000 Texture=Texture'EpicParticles.Flares.FlickerFlare' SecondsBeforeInactive=0.000000 LifetimeRange=(Min=2.000000,Max=2.000000) InitialDelayRange=(Min=0.050000,Max=0.050000) End Object Emitters(1)=SpriteEmitter'OnslaughtFull.ONSMASRocketTrailEffect.SpriteEmitter22' AutoDestroy=Wahr bNoDelete=Falsch Physics=PHYS_Trailer bHardAttach=Wahr bDirectional=Wahr } |
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