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UnrealGame.PlayerNameMessage


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class PlayerNameMessage extends LocalMessage;

static function string GetString(
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional PlayerReplicationInfo RelatedPRI_2,
    optional Object OptionalObject
    )
{
    return RelatedPRI_1.PlayerName;
}

defaultproperties
{
     bIsUnique=Wahr
     bIsConsoleMessage=Falsch
     bFadeMessage=Wahr
     Lifetime=1
     DrawColor=(B=0,G=200,R=0,A=200)
     PosY=0.580000
}

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Class file time: Fr 30.3.2007 08:43:40.000 - Creation time: Mo 16.4.2007 11:20:52.437 - Created with UnCodeX