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class GroundVehicle extends KRobot config(USARBot); // Wheel Properties var enum PowerTypes{Not_Powered, Left_Powered, Right_Powered}List1; var enum SteerTypes{Not_Steered, Front_Steered, Rear_Steered}List2; struct WheelData { var int Number; //Wheel Number. Note: this number needs to match the order in which the joints were declared in USARBot.ini, starting from 0. var PowerTypes PowerType; //Is the wheel not powered? Is the wheel powered by the left throttle? Is the wheel powered by the right throttle? //Note: the next two variables are not needed for skid-steer vehicles var SteerTypes SteerType; //Is the wheel steered? If so, is it steering using the front steering angle or the back steering angle? var float MaxSteerAngle; //Maximum steering angle for the wheel. }; var array<WheelData> Wheels; //Array to store the wheel data of all the wheels function ProcessCarInput() { Super.ProcessCarInput(); // Return robot GEO information if(USARRemoteBot(Controller).GeoType == "Robot") USARRemoteBot(Controller).myConnection.SendLine(getRobotGeo()); // Return robot CONF Information if(USARRemoteBot(Controller).ConfType == "Robot") USARRemoteBot(Controller).myConnection.SendLine(getRobotConf()); } function timer() { local string outstring, FrontSteerAngle, RearSteerAngle; local vector loc,vel; local float time; local int i; Super.timer(); time = Level.TimeSeconds; // Front Steer and Rear Steer Angles are 0.00 by default FrontSteerAngle = "0.0000"; RearSteerAngle = "0.0000"; // Get the current front steer angle for(i=0; i<Wheels.Length; i++) { if(Wheels[i].SteerType == Front_Steered) { FrontSteerAngle = Converter.Str_AngleFromUU(getSteerAngleOfKCarWheelJoint(KCarWheelJoint(Joints[Wheels[i].Number]))); break; } } // Get the current rear steer angle for(i=0; i<Wheels.Length; i++) { if(Wheels[i].SteerType == Rear_Steered) { RearSteerAngle = Converter.Str_AngleFromUU(getSteerAngleOfKCarWheelJoint(KCarWheelJoint(Joints[Wheels[i].Number]))); break; } } // Robot State Message if (bGroundTruth) { loc = Location; vel = (loc-lastLocation)/(time-lastTime); outstring = "STA {Type GroundVehicle} {Time "$time$"}"$ " {Location "$Converter.Str_LengthVectorFromUU(loc)$"}"$ " {Orientation "$Converter.Str_RotatorFromUU(Rotation)$"}"$ " {Velocity "$Converter.Str_VelocityVectorFromUU(vel)$"}"$ " {FrontSteer "$FrontSteerAngle$"}"$ " {RearSteer "$RearSteerAngle$"}"$ //" {CameraFov "$Converter.Str_AngleFromDeg(CameraZoom)$"}"$ " {LightToggle "$bHeadlightOn$"}"$ " {LightIntensity "$HeadlightItensity$"}"$ " {Battery "$(batteryLife-myLife)$"}"$ " {View "$ViewNum$"}"; lastTime = time; lastLocation = loc; } else { outstring = "STA {Type GroundVehicle} {Time "$time$"}"$ " {Location 0,0,0}"$ " {Orientation 0,0,0}"$ " {Velocity 0,0,0}"$ " {FrontSteer "$FrontSteerAngle$"}"$ " {RearSteer "$RearSteerAngle$"}"$ //" {CameraFov "$Converter.Str_AngleFromDeg(CameraZoom)$"}"$ " {LightToggle "$bHeadlightOn$"}"$ " {LightIntensity "$HeadlightItensity$"}"$ " {Battery "$(batteryLife-myLife)$"}"$ " {View "$ViewNum$"}"; } USARRemoteBot(Controller).myConnection.SendLine(outstring); } function string getRobotGeo() { local int i,j; local float currentMax1; local string tmpStr; // This is all the information that we need to send out local string geoType; local string geoName; local string geoDimensions; local string geoCOG; local string geoWheelRadius; local string geoWheelSeparation; local string geoWheelBase; geoType = "GroundVehicle"; Divide(string(self.class), ".", tmpStr, geoName); geoDimensions = converter.FloatString(Dimensions.X) $ "," $ converter.FloatString(Dimensions.Y) $ "," $ converter.FloatString(Dimensions.Z); geoCOG = converter.Str_LengthFromUU(KarmaParamsRBFull(KParams).KCOMOffset.X * 50) $ "," $ converter.Str_LengthFromUU(KarmaParamsRBFull(KParams).KCOMOffset.Y * 50) $ "," $ converter.Str_LengthFromUU(KarmaParamsRBFull(KParams).KCOMOffset.Z * 50); geoWheelRadius = converter.FloatString(WheelRadius); for(i=0; i<JointParts.Length; i++) if(JointParts[i].JointClass==class'KCarWheelJoint') for(j=0; j<JointParts.Length; j++) if(JointParts[j].JointClass==class'KCarWheelJoint') if(getRelativePosition(Parts[i].Location, Parts[j].Location, Rotation).Y > currentMax1) currentMax1 = getRelativePosition(Parts[i].Location, Parts[j].Location, Rotation).Y; geoWheelSeparation = converter.Str_LengthFromUU(currentMax1); currentMax1 = 0; for(i=0; i<JointParts.Length; i++) if(JointParts[i].JointClass==class'KCarWheelJoint') for(j=0; j<JointParts.Length; j++) if(JointParts[j].JointClass==class'KCarWheelJoint') if(getRelativePosition(Parts[i].Location, Parts[j].Location, Rotation).X > currentMax1) currentMax1 = getRelativePosition(Parts[i].Location, Parts[j].Location, Rotation).X; geoWheelBase = converter.Str_LengthFromUU(currentMax1); return "GEO {Type " $ geoType $ "} {Name " $ geoName $ "} {Dimensions " $ geoDimensions $ "} {COG " $ geoCOG $ "} " $ "{WheelRadius " $ geoWheelRadius $ "} " $ "{WheelSeparation " $ geoWheelSeparation $ "} {WheelBase " $ geoWheelBase $ "}"; } function string getRobotConf() { local int i; local float currentMax1, currentMax2; local string tmpStr; // This is all the information that we need to send out local string confType; local string confName; local string confMass; local string confMaxSpeed; local string confMaxTorque; local string confSteeringType; local string confMaxFrontSteer; local string confMaxRearSteer; confType = "GroundVehicle"; Divide(string(self.class), ".", tmpStr, confName); confMass = converter.FloatString(Weight); confMaxSpeed = converter.FloatString(maxSpinSpeed); confMaxTorque = converter.FloatString(MaxTorque); if(ClassIsChildOf(self.Class,class'AckermanSteeredRobot')) confSteeringType = "AckermanSteered"; else if(ClassIsChildOf(self.Class,class'SkidSteeredRobot')) confSteeringType = "SkidSteered"; currentMax1 = 1000000; currentMax2 = 1000000; for(i=0; i<Wheels.Length; i++) { if(Wheels[i].SteerType == Front_Steered) { if(Wheels[i].MaxSteerAngle < currentMax1) currentMax1 = Wheels[i].MaxSteerAngle; } else if(Wheels[i].SteerType == Rear_Steered) { if(Wheels[i].MaxSteerAngle < currentMax2) currentMax2 = Wheels[i].MaxSteerAngle; } } if(currentMax1 == 1000000) currentMax1 = 0; if(currentMax2 == 1000000) currentMax2 = 0; confMaxFrontSteer = converter.FloatString(currentMax1); confMaxRearSteer = converter.FloatString(currentMax2); return "CONF {Type " $ confType $ "} {Name " $ confName $ "} {SteeringType " $ confSteeringType $ "} {Mass " $ confMass $ "} {MaxSpeed " $ confMaxSpeed $ "} " $ "{MaxTorque " $ confMaxTorque $ "} {MaxFrontSteer " $ confMaxFrontSteer $ "} {MaxRearSteer " $ confMaxRearSteer $ "}"; } // almost same as getJointAngle() in KRobot.uc // the difference is that this func returns a steering angle of KCarWheelJoint // while getJointAngle() returns a spinning angle of KCarWheelJoint. simulated function int getSteerAngleOfKCarWheelJoint(KCarWheelJoint WheelJ) { local Quat curQ; local Vector axis11, axis12, axis21, axis22; local Quat relQ2; local Vector newAxis12; local float difCos2, difSign2; local int curAng2; curQ = WheelJ.KConstraintActor1.KGetRBQuaternion(); axis11 = QuatRotateVector(curQ,WheelJ.KPriAxis1); axis12 = QuatRotateVector(curQ,WheelJ.KSecAxis1); curQ = WheelJ.KConstraintActor2.KGetRBQuaternion(); axis21 = QuatRotateVector(curQ,WheelJ.KPriAxis2); axis22 = QuatRotateVector(curQ,WheelJ.KSecAxis2); relQ2 = QuatFindBetween(axis11,axis21); newAxis12 = QuatRotateVector(relQ2,axis12); difCos2 = newAxis12 Dot axis22; if (difCos2>1.0) difCos2 = 1.0; if (difCos2<-1.0) difCos2 = -1.0; difSign2 = (axis22 Cross newAxis12) Dot axis21; if (difSign2<0) difSign2=-1.0; else difSign2=1.0; curAng2 = difSign2 * ACos(difCos2)*32768/PI; return curAng2; } |
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