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class KDHinge extends KHinge; var KRigidBodyState ReceiveState; var bool bReceiveStateNew; //Call this if you modify Hinge type or some of its params simulated function Update() { KUpdateConstraintParams(); KConstraintActor1.KWake(); } simulated event bool KUpdateState(out KRigidBodyState newState) { if(!bReceiveStateNew) return false; newState = ReceiveState; bReceiveStateNew = false; return true; } defaultproperties { bNoDelete=false DrawScale=0.5 } |
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