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// Michael1_.uc // Coded by Steve Gruber // Created: 12/9/04 // Last Update: 12/9/04 Class Michael1_ extends SEERPawn; defaultproperties { Mesh=SkeletalMesh'UDN_CharacterModels_K.GenericMale' Skins(0)=Texture'SEERS_Wounded.FemurFracture_FlailChest' Skins(1)=Texture'SEERS_Wounded.Mark_skin_Cut2' Skins(2)=Texture'SEERSTexturesSG.hair' } |
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