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class LinkTurretController extends TurretController; auto state Searching { function ScanRotation() { local Rotator OldDesired; if ( ASTurret_LinkTurret(Pawn) == None ) { Super.ScanRotation(); return; } OldDesired = DesiredRotation; DesiredRotation = ASTurret_LinkTurret(Pawn).OriginalRotation; DesiredRotation.Yaw = DesiredRotation.Yaw + 8192; if ( (DesiredRotation.Yaw & 65535) == (OldDesired.Yaw & 65535) ) DesiredRotation.Yaw -= 16384; } } defaultproperties { } |
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