Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 |
class ClassicBioChargedFire extends BioChargedFire; defaultproperties { ProjectileClass=Class'UTClassic.ClassicBioGlob' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |