Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

XEffects.FlakExplosion


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
//=============================================================================
// FlakExplosion
//=============================================================================
class FlakExplosion extends RocketExplosion;

#EXEC TEXTURE IMPORT NAME=fexpt FILE=textures\explob.tga GROUP=Skins DXT=5 
#exec AUDIO IMPORT FILE="Sounds\explosion4.WAV" NAME="FlakExplosionSnd" GROUP="Effects"

defaultproperties
{
     mStartParticles=5
     mLifeRange(0)=0.900000
     mLifeRange(1)=1.800000
     mDirDev=(X=2.000000,Y=2.000000,Z=2.000000)
     mPosDev=(X=55.000000,Y=55.000000,Z=55.000000)
     mSpeedRange(1)=20.000000
     mMassRange(0)=-0.200000
     mMassRange(1)=-0.600000
     mSpinRange(0)=-3.000000
     mSpinRange(1)=3.000000
     mSizeRange(0)=91.000000
     mSizeRange(1)=161.000000
     LightSaturation=100
     LightRadius=8.000000
     bHighDetail=Wahr
     Texture=Texture'XEffects.Skins.fexpt'
     Skins(0)=Texture'XEffects.Skins.fexpt'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fr 30.3.2007 08:43:42.000 - Creation time: Mo 16.4.2007 11:20:47.156 - Created with UnCodeX