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XEffects.GibOrganicRedHead


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class GibOrganicRedHead extends GibHead;

defaultproperties
{
     TrailClass=Class'XEffects.BloodJet'
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'XEffects.GibOrganicHead'
     DrawScale=0.300000
     Skins(0)=Texture'XEffects.GibOrganicRed'
     CollisionRadius=6.000000
     CollisionHeight=5.000000
}

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Class file time: Fr 30.3.2007 08:43:40.000 - Creation time: Mo 16.4.2007 11:20:47.703 - Created with UnCodeX