Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 |
class PainterBeamSpot extends xEmitter; #exec OBJ LOAD FILE=XEffectMat.utx defaultproperties { mParticleType=PT_Disc mStartParticles=0 mMaxParticles=1 mLifeRange(0)=5.000000 mLifeRange(1)=5.000000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mPosRelative=Wahr mRandOrient=Wahr mSizeRange(0)=30.000000 mSizeRange(1)=30.000000 mAttenKa=0.000000 LightType=LT_Steady LightSaturation=20 LightBrightness=220.000000 LightRadius=1.000000 bDynamicLight=Wahr Skins(0)=Texture'XEffectMat.Shock.shock_mark_heat' Style=STY_Additive } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |