Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

XEffects.pclFlakMuzFlash


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
// ============================================================
// pclFlakMuzFlash
// 
// Flak Cannon 1st person muzzle flash
// ============================================================
 
class pclFlakMuzFlash extends pclMuzFlashA;

#exec TEXTURE IMPORT NAME=MuzFlashFlak_t FILE=Textures\FlakFlash.tga GROUP="Skins" LODSET=3 DXT=1

defaultproperties
{
     mSizeRange(0)=85.000000
     mSizeRange(1)=110.000000
     Texture=Texture'XEffects.Skins.MuzFlashFlak_t'
     Skins(0)=Texture'XEffects.Skins.MuzFlashFlak_t'
     Style=STY_Translucent
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fr 30.3.2007 08:43:40.000 - Creation time: Mo 16.4.2007 11:20:52.125 - Created with UnCodeX