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class RocketMuzFlash3rd extends xEmitter; var int mNumPerFlash; defaultproperties { mNumPerFlash=1 mParticleType=PT_Mesh mStartParticles=0 mMaxParticles=6 mLifeRange(0)=0.150000 mLifeRange(1)=0.200000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mSpawnVecB=(Z=0.000000) mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mPosRelative=Wahr mAirResistance=0.000000 mRandOrient=Wahr mSizeRange(0)=0.120000 mSizeRange(1)=0.120000 mGrowthRate=2.200000 mRandTextures=Wahr mMeshNodes(0)=StaticMesh'XEffects.MinigunFlashMesh' Skins(0)=FinalBlend'XGameShaders.WeaponShaders.MinigunFlashFinal' Style=STY_Additive } |
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