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class xAlienGibGroup extends xPawnGibGroup; defaultproperties { Gibs(0)=Class'XEffects.GibOrganicGreenCalf' Gibs(1)=Class'XEffects.GibOrganicGreenForearm' Gibs(2)=Class'XEffects.GibOrganicGreenForearm' Gibs(3)=Class'XEffects.GibOrganicGreenHead' Gibs(4)=Class'XEffects.GibOrganicGreenTorso' Gibs(5)=Class'XEffects.GibOrganicGreenUpperArm' BloodHitClass=Class'XEffects.AlienSmallHit' BloodGibClass=Class'XEffects.AlienBloodExplosion' BloodEmitClass=Class'XEffects.AlienBloodJet' } |
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