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//============================================================================= // MutVampire - steals health from other players //============================================================================= class MutVampire extends Mutator; function PostBeginPlay() { local GameRules G; Super.PostBeginPlay(); G = spawn(class'VampireGameRules'); if ( Level.Game.GameRulesModifiers == None ) Level.Game.GameRulesModifiers = G; else Level.Game.GameRulesModifiers.AddGameRules(G); Destroy(); } defaultproperties { GroupName="Vampire" FriendlyName="Vampire" Description="Damaging your opponents will heal you." } |
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