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XGame.SPECIES_Merc


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class SPECIES_Merc extends SPECIES_Human
    abstract;


static function string GetRagSkelName(string MeshName)
{
    if(InStr(MeshName, "Gitty") >= 0)
        return Default.FemaleRagSkelName;
    if(InStr(MeshName, "Ophelia") >= 0)
        return Default.FemaleRagSkelName;
    
    return Super.GetRagSkelName(MeshName);
}

defaultproperties
{
     MaleSoundGroup="XGame.xMercMaleSoundGroup"
     FemaleSoundGroup="XGame.xMercFemaleSoundGroup"
     SpeciesName="Mercenary"
     RaceNum=4
}

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Class file time: Fr 30.3.2007 08:43:44.000 - Creation time: Mo 16.4.2007 11:20:53.578 - Created with UnCodeX