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class Tab_SPPanelBase extends UT2K3TabPanel; function OnProfileUpdated(); function OnMatchUpdated(int iLadder, int iMatch); function GameProfile GetProfile() { return PlayerOwner().Level.Game.CurrentGameProfile; } function GUITabControl MyTabControl() { if (MyButton != None && MyButton.MenuOwner != None) return GUITabControl(MyButton.MenuOwner); if ( MenuOwner != None && MenuOwner.IsA('GUITabControl') ) // in case button hasn't been set up yet return GUITabControl(MenuOwner); return None; } // Report to every page that the profile was updated. function ProfileUpdated() { local GUITabControl TC; local int i; TC = MyTabControl(); if (TC != None) { for (i = 0; i<TC.Controls.Length; i++) if (Tab_SPPanelBase(TC.Controls[i]) != None) Tab_SPPanelBase(TC.Controls[i]).OnProfileUpdated(); } UT2SinglePlayerMain(MyTabControl().MenuOwner).ProfileUpdated(); } // Report to every page that a new match was selected. function MatchUpdated(int iLadder, int iMatch) { local GUITabControl TC; local int i; TC = MyTabControl(); if (TC != None) { for (i = 0; i<TC.Controls.Length; i++) if (Tab_SPPanelBase(TC.Controls[i]) != None) Tab_SPPanelBase(TC.Controls[i]).OnMatchUpdated(iLadder, iMatch); } } defaultproperties { } |
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