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Core.Object | +-- Engine.GameProfile
UT2003GameProfile
Constants Summary | ||
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LINEUP_SIZE | = | 4 |
NUM_LADDERS | = | 6 |
NUM_POSITIONS | = | 5 |
TEAM_SIZE | = | 7 |
Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary | |
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bool | bInLadderGame |
bool | bWonMatch |
Object | ChampBorderObject |
int | CurrentLadder |
int | CurrentMenuRung |
string | EnemyTeam |
class<LadderInfo> | GameLadder |
string | GameLadderName |
int | LadderRung[6] |
Object | NextMatchObject |
string | PlayerCharacter |
int | PlayerLineup[4] |
string | PlayerName |
EPlayerPos | PlayerPositions[7] |
string | PositionName[5] |
int | SalaryCap |
string | SpecialEvent |
string | TeamName |
string | TeamSymbolName |
GameProfile | |
float | BaseDifficulty |
int | Deaths |
float | Difficulty |
int | Goals |
int | Kills |
int | ManifestIndex |
int | Matches |
string | PackageName |
array<string> | PlayerTeam |
int | Wins |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary | ||
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EPlayerPos POS_Auto, POS_Defense, POS_Offense, POS_Roam, POS_Supporting |
Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary |
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Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary | ||
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![]() | bool | AddTeammate (string botname) |
![]() | bool | CanChangeTeam (Controller Other, int NewTeam) |
![]() | CheatJumpMatch (GameInfo currentGame, int param) | |
![]() | CheatSkipMatch (GameInfo CurrentGame) | |
![]() | ClearTeammates () | |
![]() | ContinueSinglePlayerGame (LevelInfo level, optional bool bReplace) | |
![]() | EPlayerPos | EnumPositionDescription (string posnval) |
![]() | int | FindFirstUnfinishedLadder () |
![]() | string | GetMatchDescription () |
![]() | MatchInfo | GetMatchInfo (int ladder, int rung) |
![]() | int | GetNumPositions () |
![]() | int | GetNumTeammatesForMatch () |
![]() | string | GetPositionDescription (int playernum) |
![]() | Initialize (GameInfo currentGame, string pn) | |
![]() | RegisterGame (GameInfo currentGame, PlayerReplicationInfo PRI) | |
![]() | bool | ReleaseTeammate (string botname) |
![]() | ReportCheat (PlayerController Cheater, string cheat) | |
![]() | SetLineup (int lineuppos, int teampos) | |
![]() | SetPosition (int lineupnum, string posn) | |
![]() | StartNewMatch (int PickedLadder, LevelInfo CurrentLevel) | |
![]() | string | TextPositionDescription (int posnval) |
Constants Detail |
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Variables Detail |
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Enumerations Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PackageName="Default" PositionName(0)="AUTO-ASSIGN" PositionName(1)="DEFENSE" PositionName(2)="OFFENSE" PositionName(3)="ROAM" PositionName(4)="SUPPORT" PlayerLineup(1)=1 PlayerLineup(2)=2 PlayerLineup(3)=3 BaseDifficulty=1.000000 PlayerName="Name" PlayerCharacter="Roc" ladderrung(1)=-1 ladderrung(2)=-1 ladderrung(3)=-1 ladderrung(4)=-1 ladderrung(5)=-1 GameLadderName="Engine.LadderInfo" } |
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