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XWeapons.DamTypeShieldImpact


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class DamTypeShieldImpact extends WeaponDamageType
    abstract;

defaultproperties
{
     WeaponClass=Class'XWeapons.ShieldGun'
     DeathString="%o was pulverized by %k's shield gun."
     FemaleSuicide="%o threw her weight around once too often."
     MaleSuicide="%o threw his weight around once too often."
     bDetonatesGoop=Wahr
     bKUseOwnDeathVel=Wahr
     KDeathVel=450.000000
     KDeathUpKick=300.000000
     VehicleMomentumScaling=0.300000
}

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Class file time: Fr 30.3.2007 08:43:44.000 - Creation time: Mo 16.4.2007 11:20:46.171 - Created with UnCodeX