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class FlakAmmoPickup extends UTAmmoPickup; defaultproperties { AmmoAmount=10 MaxDesireability=0.320000 InventoryType=Class'XWeapons.FlakAmmo' PickupMessage="You picked up 10 Flak Shells." PickupSound=Sound'PickupSounds.FlakAmmoPickup' PickupForce="FlakAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'WeaponStaticMesh.FlakAmmoPickup' DrawScale=0.800000 PrePivot=(Z=6.500000) CollisionHeight=8.250000 } |
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