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class LinkAmmoPickup extends UTAmmoPickup; function PostBeginPlay() { Super.PostBeginPlay(); if ( Level.Game.bAllowVehicles ) MaxDesireability *= 1.9; } defaultproperties { AmmoAmount=50 MaxDesireability=0.240000 InventoryType=Class'XWeapons.LinkAmmo' PickupMessage="You picked up link charges." PickupSound=Sound'PickupSounds.LinkAmmoPickup' PickupForce="LinkAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'WeaponStaticMesh.LinkAmmoPickup' CollisionHeight=10.500000 } |
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