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class MinigunAltFire extends MinigunFire; defaultproperties { BarrelRotationsPerSec=1.000000 FiringSound=Sound'WeaponSounds.Minigun.minialtfireb' MinigunSoundVolume=240 WindUpTime=0.150000 FiringForce="minialtfireb" DamageType=Class'XWeapons.DamTypeMinigunAlt' DamageMin=14 DamageMax=16 PreFireTime=0.150000 FireLoopAnimRate=3.000000 SmokeEmitterClass=Class'XEffects.MinigunAltMuzzleSmoke' Spread=0.030000 } |
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