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Gameplay.ActionMessage_DOM

Extends
ActionMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.CriticalEventPlus
            |   
            +-- Gameplay.ActionMessage
               |   
               +-- Gameplay.ActionMessage_DOM

Variables Summary
Inherited Variables from Gameplay.ActionMessage
Messages[32]

Functions Summary
Inherited Functions from Gameplay.ActionMessage
GetString


Defaultproperties

defaultproperties
{
     Messages(0)="Double Domination"
     Messages(1)="Control points : A & B"
     Messages(2)="Hold points for 10 seconds"
     Messages(3)="Touch point to take control"
     Messages(4)="Good luck!"
}

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Creation time: Mo 16.4.2007 11:20:14.250 - Created with UnCodeX