Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.CriticalEventPlus | +-- Gameplay.ActionMessage | +-- Gameplay.ActionMessage_DOM
Variables Summary |
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Inherited Variables from Gameplay.ActionMessage |
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Messages[32] |
Functions Summary |
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Inherited Functions from Gameplay.ActionMessage |
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GetString |
Defaultproperties |
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defaultproperties { Messages(0)="Double Domination" Messages(1)="Control points : A & B" Messages(2)="Hold points for 10 seconds" Messages(3)="Touch point to take control" Messages(4)="Good luck!" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |