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Gameplay.EFFECT_WOODEN_CUPBOARD

Extends
I3DL2Listener
Modifiers
editinlinenew

Core.Object
|   
+-- Engine.I3DL2Listener
   |   
   +-- Gameplay.EFFECT_WOODEN_CUPBOARD

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
Inherited Variables from Engine.I3DL2Listener
AirAbsorptionHF, bDecayHFLimit, bDecayTimeScale, bEchoTimeScale, bModulationTimeScale, bReflectionsDelayScale, bReflectionsScale, bReverbDelayScale, bReverbScale, DecayHFRatio, DecayLFRatio, DecayTime, EchoDepth, EchoTime, Environment, EnvironmentDiffusion, EnvironmentSize, HFReference, LFReference, ModulationDepth, ModulationTime, Reflections, ReflectionsDelay, ReflectionsPan, Reverb, ReverbDelay, ReverbPan, Room, RoomHF, RoomLF, RoomRolloffFactor, Updated
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Defaultproperties

defaultproperties
{
     RoomHF=-1700
     RoomLF=-1000
     DecayTime=0.560000
     DecayHFRatio=0.460000
     DecayLFRatio=0.910000
     Reflections=-100
     ReflectionsDelay=0.012000
     Reverb=-100
     ReverbDelay=0.028000
     HFReference=4705.000000
     LFReference=99.599998
}

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Creation time: Mo 16.4.2007 11:20:19.109 - Created with UnCodeX