GUI2K4.UT2K4SP_CGBRTrade
- Extends
- UT2K4SP_CGBRUnTrade
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.LargeWindow
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+-- GUI2K4.UT2K4SP_CGBRUnTrade
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+-- GUI2K4.UT2K4SP_CGBRTrade
var bool bHasFullTeam;
var localized string FireInfo;
var localized string FullTeamWarning;
function OnClose ( optional bool bCancel )
function SetDescription ( )
defaultproperties
{
Begin Object Class=GUICharacterListTeam Name=CGBclSelChar
FixedItemsPerPage=1
StyleName="CharButton"
Hint="You will fire this team mate"
WinTop=0.149584
WinLeft=0.807213
WinWidth=0.124694
WinHeight=0.325000
TabOrder=0
bBoundToParent=Wahr
OnClick=CGBclSelChar.InternalOnClick
OnRightClick=CGBclSelChar.InternalOnRightClick
OnMousePressed=CGBclSelChar.InternalOnMousePressed
OnMouseRelease=CGBclSelChar.InternalOnMouseRelease
OnChange=UT2K4SP_CGBRTrade.UpdateDetails
OnKeyEvent=CGBclSelChar.InternalOnKeyEvent
OnBeginDrag=CGBclSelChar.InternalOnBeginDrag
OnEndDrag=CGBclSelChar.InternalOnEndDrag
OnDragDrop=CGBclSelChar.InternalOnDragDrop
OnDragEnter=CGBclSelChar.InternalOnDragEnter
OnDragLeave=CGBclSelChar.InternalOnDragLeave
OnDragOver=CGBclSelChar.InternalOnDragOver
End Object
clSelChar=GUICharacterListTeam'GUI2K4.UT2K4SP_CGBRTrade.CGBclSelChar'
Begin Object Class=GUIButton Name=CGBbtnNextChar
StyleName="ArrowRight"
Hint="Select the team mate you want to fire"
WinTop=0.806667
WinLeft=0.898438
WinWidth=0.048750
WinHeight=0.061250
bBoundToParent=Wahr
bNeverFocus=Wahr
bRepeatClick=Wahr
OnClickSound=CS_Up
OnClick=UT2K4SP_CGBRTrade.onSelectChar
OnKeyEvent=CGBbtnNextChar.InternalOnKeyEvent
End Object
btnNextChar=GUIButton'GUI2K4.UT2K4SP_CGBRTrade.CGBbtnNextChar'
Begin Object Class=GUIButton Name=CGBbtnPrevChar
StyleName="ArrowLeft"
Hint="Select the team mate you want to fire"
WinTop=0.806667
WinLeft=0.805001
WinWidth=0.048750
WinHeight=0.061250
bBoundToParent=Wahr
bNeverFocus=Wahr
bRepeatClick=Wahr
OnClickSound=CS_Down
OnClick=UT2K4SP_CGBRTrade.onSelectChar
OnKeyEvent=CGBbtnPrevChar.InternalOnKeyEvent
End Object
btnPrevChar=GUIButton'GUI2K4.UT2K4SP_CGBRTrade.CGBbtnPrevChar'
FullTeamWarning="However your team is already at capacity. You will have to fire one of your team mates first. You will be refunded for the loss of the selected player."
FireInfo="You have selected to fire %fireplayer%, the refund will be %refund%."
Message="You have won the challenge against %enemyteam%. %player% will now become part of your team."
DefaultLeft=0.100000
DefaultWidth=0.800000
WinLeft=0.100000
WinWidth=0.800000
}
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Creation time: Mo 16.4.2007 11:20:35.265 - Created with
UnCodeX