defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter14
UseDirectionAs=PTDU_Scale
UseColorScale=Wahr
SpinParticles=Wahr
UniformSize=Wahr
ColorScale(0)=(Color=(B=96,G=96,R=128,A=128))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=96,G=96,R=128))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=96,G=96,R=128,A=128))
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationOffset=(X=145.000000)
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=85.000000))
InitialParticlesPerSecond=8000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStarRed'
LifetimeRange=(Min=0.200000,Max=0.200000)
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSRedPlasmaFireEffect.SpriteEmitter14'
Begin Object Class=SpriteEmitter Name=SpriteEmitter15
UseDirectionAs=PTDU_Right
AutomaticInitialSpawning=Falsch
ColorScale(0)=(Color=(B=15,G=9,R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=7,G=1,R=250))
CoordinateSystem=PTCS_Relative
MaxParticles=1
StartLocationOffset=(X=50.000000)
StartSizeRange=(X=(Min=-150.000000,Max=-150.000000),Y=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=500.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaHeadRed'
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Max=10.000000))
VelocityLossRange=(X=(Min=1.000000,Max=1.000000))
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSRedPlasmaFireEffect.SpriteEmitter15'
Begin Object Class=SpriteEmitter Name=SpriteEmitter16
UseColorScale=Wahr
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
BlendBetweenSubdivisions=Wahr
ColorScale(1)=(RelativeTime=0.100000,Color=(R=255))
ColorScale(2)=(RelativeTime=0.500000,Color=(R=251))
ColorScale(3)=(RelativeTime=1.000000)
CoordinateSystem=PTCS_Relative
MaxParticles=20
DetailMode=DM_High
StartLocationOffset=(X=150.000000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=25.000000,Max=35.000000))
Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
StartVelocityRange=(X=(Min=-1000.000000,Max=-1000.000000))
WarmupTicksPerSecond=1.000000
RelativeWarmupTime=2.000000
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSRedPlasmaFireEffect.SpriteEmitter16'
bNoDelete=Falsch
}
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