| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UnrealGame.TeamAI
|
+-- UnrealGame.BombingRunTeamAI
| Variables Summary | |
|---|---|
| GameObject | Bomb |
| GameObjective | BombBase |
| GameObjective | EnemyBase |
| GameObjective | HomeBase |
| float | LastGotFlag |
| Inherited Variables from UnrealGame.TeamAI |
|---|
| AttackSquad, EnemyTeam, FreelanceSquad, NumSuperPickups, NumSupportingPlayer, Objectives, OrderList[8], OrderOffset, PickedObjective, Squads, SquadType, SuperPickups[16], Team |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | SquadAI | AddSquadWithLeader (Controller C, GameObjective O) |
![]() | CallForBall (Pawn Recipient) | |
![]() | SetObjectiveLists () | |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddSquadWithLeader Source code
CallForBall Source code
SetObjectiveLists Source code| Defaultproperties |
|---|
defaultproperties { SquadType=Class'UnrealGame.BombingRunSquadAI' OrderList(0)="Attack" OrderList(3)="Attack" OrderList(4)="Freelance" OrderList(5)="Defend" OrderList(6)="Attack" OrderList(7)="Defend" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||