Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

USARBotAPI.BotServer

Extends
TcpLink
Modifiers
config ( USARBotAPI )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.InternetInfo
         |   
         +-- IpDrv.InternetLink
            |   
            +-- IpDrv.TcpLink
               |   
               +-- USARBotAPI.BotServer

Direct Known Subclasses:

USARBotServer

Variables Summary
stringae
stringas
boolbBound
boolbDebug
intConnectionCount
stringgameClass
stringib
intListenPort
intMaxConnections
Inherited Variables from IpDrv.TcpLink
AcceptClass, LinkState, RecvBuf, RemoteAddr, SendFIFO
Inherited Variables from IpDrv.InternetLink
DataPending, InLineMode, LinkMode, OutLineMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket

Enumerations Summary
Inherited Enumerations from IpDrv.TcpLink
ELinkState
Inherited Enumerations from IpDrv.InternetLink
ELineMode, ELinkMode, EReceiveMode

Structures Summary
Inherited Structures from IpDrv.InternetLink
IpAddr

Functions Summary
event Accepted ()
function BeginPlay ()
event GainedChild (Actor C)
event LostChild (Actor C)
event ReceivedText (string Text)
Inherited Functions from IpDrv.TcpLink
Accepted, BindPort, Close, Closed, IsConnected, Listen, Open, Opened, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText
Inherited Functions from IpDrv.InternetLink
GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr


Variables Detail

ae Source code

var string ae;

as Source code

var string as;

bBound Source code

var bool bBound;

bDebug Source code

var config bool bDebug;

ConnectionCount Source code

var int ConnectionCount;

gameClass Source code

var string gameClass;

ib Source code

var string ib;

ListenPort Source code

var config int ListenPort;

MaxConnections Source code

var config int MaxConnections;


Functions Detail

Accepted Source code

event Accepted ( )

BeginPlay Source code

function BeginPlay ( )

GainedChild Source code

event GainedChild ( Actor C )

LostChild Source code

event LostChild ( Actor C )

ReceivedText Source code

event ReceivedText ( string Text )


Defaultproperties

defaultproperties
{
     ListenPort=3000
     MaxConnections=64
     as="{"
     ae="}"
     ib=" "
     AcceptClass=Class'USARBotAPI.BotConnection'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mo 16.4.2007 11:20:16.312 - Created with UnCodeX