| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.InternetInfo
|
+-- IpDrv.InternetLink
|
+-- IpDrv.TcpLink
|
+-- USARBotAPI.BotServer
USARBotServer
| Variables Summary | |
|---|---|
| string | ae |
| string | as |
| bool | bBound |
| bool | bDebug |
| int | ConnectionCount |
| string | gameClass |
| string | ib |
| int | ListenPort |
| int | MaxConnections |
| Inherited Variables from IpDrv.TcpLink |
|---|
| AcceptClass, LinkState, RecvBuf, RemoteAddr, SendFIFO |
| Inherited Variables from IpDrv.InternetLink |
|---|
| DataPending, InLineMode, LinkMode, OutLineMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket |
| Enumerations Summary |
|---|
| Inherited Enumerations from IpDrv.TcpLink |
|---|
| ELinkState |
| Inherited Enumerations from IpDrv.InternetLink |
|---|
| ELineMode, ELinkMode, EReceiveMode |
| Structures Summary |
|---|
| Inherited Structures from IpDrv.InternetLink |
|---|
| IpAddr |
| Functions Summary | ||
|---|---|---|
![]() | Accepted () | |
![]() | BeginPlay () | |
![]() | GainedChild (Actor C) | |
![]() | LostChild (Actor C) | |
![]() | ReceivedText (string Text) | |
| Inherited Functions from IpDrv.TcpLink |
|---|
| Accepted, BindPort, Close, Closed, IsConnected, Listen, Open, Opened, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText |
| Inherited Functions from IpDrv.InternetLink |
|---|
| GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr |
| Variables Detail |
|---|
| Functions Detail |
|---|
Accepted Source code
BeginPlay Source code
GainedChild Source code
LostChild Source code
ReceivedText Source code| Defaultproperties |
|---|
defaultproperties { ListenPort=3000 MaxConnections=64 as="{" ae="}" ib=" " AcceptClass=Class'USARBotAPI.BotConnection' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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