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Core.Object | +-- Engine.Actor | +-- Engine.StaticMeshActor | +-- USARBot.WCObject | +-- USARModels.Pillar30c05m
Variables Summary |
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Inherited Variables from Engine.StaticMeshActor |
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bExactProjectileCollision |
Defaultproperties |
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defaultproperties { StaticMesh=StaticMesh'USARSim_Objects_Meshes.Objects.Pillar30_50' } |
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