| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- UT2k4Assault.ASTurret_Base
|
+-- UT2k4Assault.ASTurret_Minigun_Swivel
|
+-- UT2k4Assault.ASVehicle_Sentinel_Floor_Swivel
| Variables Summary |
|---|
| Inherited Variables from UT2k4Assault.ASTurret_Base |
|---|
| LastUpdateFreq |
| Functions Summary |
|---|
| Inherited Functions from UT2k4Assault.ASTurret_Minigun_Swivel |
|---|
| UpdateSwivelRotation |
| Inherited Functions from UT2k4Assault.ASTurret_Base |
|---|
| PostBeginPlay, TakeDamage, Timer, UpdateOverlay, UpdateSwivelRotation |
| Defaultproperties |
|---|
defaultproperties { StaticMesh=StaticMesh'AS_Weapons_SM.Turret.FloorTurretSwivel' DrawScale=0.500000 PrePivot=(Z=150.000000) CollisionRadius=96.000000 CollisionHeight=100.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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