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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.VehicleDamageType
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+-- UT2k4Assault.DamTypeMinigunTurretBullet
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.VehicleDamageType |
|---|
| VehicleClass |
| Functions Summary |
|---|
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Defaultproperties |
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defaultproperties { VehicleClass=Class'UT2k4Assault.ASTurret_Minigun' DeathString="%o was mowed down by %k's minigun turret." FemaleSuicide="%o turned the minigun on herself." MaleSuicide="%o turned the minigun on himself." bRagdollBullet=Wahr bBulletHit=Wahr FlashFog=(X=600.000000) KDamageImpulse=2000.000000 VehicleDamageScaling=0.750000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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