Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UT2k4Assault.DECO_SpaceFighter | +-- UT2k4Assault.DECO_SpaceFighter_Skaarj
Variables Summary |
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Inherited Variables from Engine.Decoration |
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bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, LastAnchor, LastValidAnchorTime, NumFrags, numLandings, PushSound, SplashTime |
Functions Summary |
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Inherited Functions from UT2k4Assault.DECO_SpaceFighter |
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BaseChange, Bump, HitWall, Landed, PhysicsVolumeChange, TakeDamage, Trigger |
Inherited Functions from Engine.Decoration |
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BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, NotReachableBy, PhysicsVolumeChange, TakeDamage, Timer, Trigger |
Defaultproperties |
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defaultproperties { StaticMesh=StaticMesh'AS_Vehicles_SM.Vehicles.SpaceFighter_Skaarj' DrawScale=2.100000 } |
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