defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseDirectionAs=PTDU_Right
UseColorScale=Wahr
RespawnDeadParticles=Falsch
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
ScaleSizeXByVelocity=Wahr
AutomaticInitialSpawning=Falsch
UseVelocityScale=Wahr
ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=128))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=128))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=27
StartLocationRange=(Z=(Min=-64.000000,Max=64.000000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=32.000000,Max=32.000000)
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=20.000000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=8.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000)
StartSizeRange=(X=(Min=8.000000,Max=12.000000))
ScaleSizeByVelocityMultiplier=(X=0.005000)
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Energy.BandFlash'
LifetimeRange=(Min=0.500000,Max=1.000000)
StartVelocityRange=(X=(Min=5.000000,Max=8.000000))
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.200000,RelativeVelocity=(X=5.000000,Y=5.000000,Z=5.000000))
VelocityScale(2)=(RelativeTime=0.400000,RelativeVelocity=(X=20.000000,Y=20.000000,Z=20.000000))
VelocityScale(3)=(RelativeTime=1.000000,RelativeVelocity=(X=200.000000,Y=200.000000,Z=200.000000))
End Object
Emitters(0)=SpriteEmitter'XEffects.NewTransDeresBlue.SpriteEmitter4'
AutoDestroy=Wahr
bNoDelete=Falsch
bNetTemporary=Wahr
bNetInitialRotation=Wahr
RemoteRole=ROLE_SimulatedProxy
Texture=Texture'AW-2004Particles.Energy.BandFlash'
}
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