Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- XGame.xPawnSoundGroup | +-- XGame.xNightMaleSoundGroup
Constants Summary |
---|
Inherited Contants from Core.Object |
---|
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary |
---|
Inherited Variables from XGame.xPawnSoundGroup |
---|
DeathSounds, PainSounds, Sounds |
Inherited Variables from Core.Object |
---|
Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary |
---|
Inherited Enumerations from XGame.xPawnSoundGroup |
---|
ESoundType |
Inherited Enumerations from Core.Object |
---|
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary |
---|
Inherited Structures from Core.Object |
---|
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary |
---|
Inherited Functions from XGame.xPawnSoundGroup |
---|
GetDeathSound, GetHitSound, GetSound |
Defaultproperties |
---|
defaultproperties { Sounds(2)=SoundGroup'PlayerSounds.Final.HitUnderWaterNightMale' Sounds(3)=Sound'PlayerSounds.JumpSounds.MaleJump1' Sounds(4)=SoundGroup'PlayerSounds.Final.LandGruntNightMale' Sounds(5)=SoundGroup'PlayerSounds.Final.GaspNightMale' Sounds(6)=SoundGroup'PlayerSounds.Final.DrownNightMale' Sounds(7)=SoundGroup'PlayerSounds.Final.BreathAgainNightMale' Sounds(8)=Sound'PlayerSounds.JumpSounds.MaleDodge' Sounds(9)=Sound'PlayerSounds.JumpSounds.MaleJump2' DeathSounds(0)=Sound'NewDeath.MaleNightmare.mn_death01' DeathSounds(1)=Sound'NewDeath.MaleNightmare.mn_death02' DeathSounds(2)=Sound'NewDeath.MaleNightmare.mn_death03' DeathSounds(3)=Sound'NewDeath.MaleNightmare.mn_death04' DeathSounds(4)=Sound'NewDeath.MaleNightmare.mn_death07' PainSounds(0)=Sound'NewDeath.MaleNightmare.mn_hit02' PainSounds(1)=Sound'NewDeath.MaleNightmare.mn_hit03' PainSounds(2)=Sound'NewDeath.MaleNightmare.mn_hit04' PainSounds(3)=Sound'NewDeath.MaleNightmare.mn_hit05' PainSounds(4)=Sound'NewDeath.MaleNightmare.mn_hit06' PainSounds(5)=Sound'NewDeath.MaleNightmare.mn_hit10' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |