XInterface.Tab_InstantActionMutators
- Extends
- UT2K3TabPanel
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K3TabPanel
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+-- XInterface.Tab_InstantActionMutators
var config string LastActiveMutators;
var string MutConfigMenu;
function string GetGroupFor ( string FriendlyName )
function string GetMutatorConfigMenu ( string FriendlyName )
function string NextMutatorInString ( out string mut )
function string Play ( )
function string ResolveMutator ( string FriendlyName )
function SelectMutator ( string mutclass )
defaultproperties
{
Begin Object Class=GUIImage Name=IAMutatorBK1
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.630156
WinLeft=0.016758
WinWidth=0.962383
WinHeight=0.370860
End Object
Controls(0)=GUIImage'XInterface.Tab_InstantActionMutators.IAMutatorBK1'
Begin Object Class=GUIListBox Name=IAMutatorAvailList
bVisibleWhenEmpty=Wahr
OnCreateComponent=IAMutatorAvailList.InternalOnCreateComponent
StyleName="SquareButton"
Hint="These are the available mutators."
WinTop=0.083281
WinLeft=0.041406
WinWidth=0.368359
WinHeight=0.502696
OnChange=Tab_InstantActionMutators.ListChange
End Object
Controls(1)=GUIListBox'XInterface.Tab_InstantActionMutators.IAMutatorAvailList'
Begin Object Class=GUIListBox Name=IAMutatorSelectedList
bVisibleWhenEmpty=Wahr
OnCreateComponent=IAMutatorSelectedList.InternalOnCreateComponent
StyleName="SquareButton"
Hint="These are the mutators you will play with."
WinTop=0.083281
WinLeft=0.584376
WinWidth=0.368359
WinHeight=0.502696
OnChange=Tab_InstantActionMutators.ListChange
End Object
Controls(2)=GUIListBox'XInterface.Tab_InstantActionMutators.IAMutatorSelectedList'
Begin Object Class=GUIScrollTextBox Name=IAMutatorScroll
CharDelay=0.002500
EOLDelay=0.500000
OnCreateComponent=IAMutatorScroll.InternalOnCreateComponent
WinTop=0.645834
WinLeft=0.025976
WinWidth=0.942969
WinHeight=0.283007
bNeverFocus=Wahr
End Object
Controls(3)=GUIScrollTextBox'XInterface.Tab_InstantActionMutators.IAMutatorScroll'
Begin Object Class=GUIButton Name=IAMutatorConfig
Caption="Configure Mutator"
Hint="Configure the selected mutator"
WinTop=0.933490
WinLeft=0.729492
WinWidth=0.239063
WinHeight=0.054648
bVisible=Falsch
OnClick=Tab_InstantActionMutators.MutConfigClick
OnKeyEvent=IAMutatorConfig.InternalOnKeyEvent
End Object
Controls(4)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorConfig'
Begin Object Class=GUIButton Name=IAMutatorAdd
Caption="Add"
Hint="Adds the selection to the list of mutators to play with."
WinTop=0.194114
WinLeft=0.425000
WinWidth=0.145000
WinHeight=0.050000
OnClickSound=CS_Up
OnClick=Tab_InstantActionMutators.AddMutator
OnKeyEvent=IAMutatorAdd.InternalOnKeyEvent
End Object
Controls(5)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorAdd'
Begin Object Class=GUIButton Name=IAMutatorRemove
Caption="Remove"
Hint="Removes the selection from the list of mutators to play with."
WinTop=0.424322
WinLeft=0.425000
WinWidth=0.145000
WinHeight=0.050000
OnClickSound=CS_Down
OnClick=Tab_InstantActionMutators.RemoveMutator
OnKeyEvent=IAMutatorRemove.InternalOnKeyEvent
End Object
Controls(6)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorRemove'
Begin Object Class=GUIButton Name=IAMutatorAll
Caption="Add All"
Hint="Adds all mutators to the list of mutators to play with."
WinTop=0.259218
WinLeft=0.425000
WinWidth=0.145000
WinHeight=0.050000
OnClickSound=CS_Up
OnClick=Tab_InstantActionMutators.AddAllMutators
OnKeyEvent=IAMutatorAll.InternalOnKeyEvent
End Object
Controls(7)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorAll'
Begin Object Class=GUIButton Name=IAMutatorClear
Caption="Remove All"
Hint="Removes all mutators from the list of mutators to play with."
WinTop=0.360259
WinLeft=0.425000
WinWidth=0.145000
WinHeight=0.050000
OnClickSound=CS_Down
OnClick=Tab_InstantActionMutators.RemoveAllMutators
OnKeyEvent=IAMutatorClear.InternalOnKeyEvent
End Object
Controls(8)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorClear'
Begin Object Class=GUILabel Name=IAMutatorAvilLabel
Caption="Available Mutators"
TextColor=(B=255,G=255,R=255)
WinTop=0.015885
WinLeft=0.049022
WinWidth=0.500000
WinHeight=32.000000
End Object
Controls(9)=GUILabel'XInterface.Tab_InstantActionMutators.IAMutatorAvilLabel'
Begin Object Class=GUILabel Name=IAMutatorSelectedLabel
Caption="Active Mutators"
TextColor=(B=255,G=255,R=255)
WinTop=0.015885
WinLeft=0.592383
WinWidth=0.500000
WinHeight=32.000000
End Object
Controls(10)=GUILabel'XInterface.Tab_InstantActionMutators.IAMutatorSelectedLabel'
WinTop=0.150000
WinHeight=0.770000
}
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Creation time: Mo 16.4.2007 11:20:32.125 - Created with
UnCodeX