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XInterface.Tab_InstantActionMutators

Extends
UT2K3TabPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Tab_InstantActionMutators

Variables Summary
stringLastActiveMutators
stringMutConfigMenu
xMutatorListMutList
GUIListBoxMyAvailMutators
GUIScrollTextBoxMyDescBox
GUIListBoxMySelectedMutators
Inherited Variables from XInterface.GUITabPanel
bFillHeight, FadeInTime, MyButton, PanelCaption

Functions Summary
functionbool AddAllMutators (GUIComponent Sender)
functionbool AddMutator (GUIComponent Sender)
functionbool AvailDBLClick (GUIComponent Sender)
functionstring GetGroupFor (string FriendlyName)
functionstring GetMutatorConfigMenu (string FriendlyName)
function InitComponent (GUIController MyController, GUIComponent MyOwner)
function ListChange (GUIComponent Sender)
functionbool MutConfigClick (GUIComponent Sender)
functionstring NextMutatorInString (out string mut)
functionstring Play ()
functionbool RemoveAllMutators (GUIComponent Sender)
functionbool RemoveMutator (GUIComponent Sender)
functionstring ResolveMutator (string FriendlyName)
functionbool SelectedDBLClick (GUIComponent Sender)
function SelectMutator (string mutclass)
Inherited Functions from XInterface.GUITabPanel
CanShowPanel, Free, InitPanel, OnDestroyPanel, Refresh, ShowPanel


Variables Detail

LastActiveMutators Source code

var config string LastActiveMutators;

MutConfigMenu Source code

var string MutConfigMenu;

MutList Source code

var xMutatorList MutList;

MyAvailMutators Source code

var GUIListBox MyAvailMutators;

MyDescBox Source code

var GUIScrollTextBox MyDescBox;

MySelectedMutators Source code

var GUIListBox MySelectedMutators;


Functions Detail

AddAllMutators Source code

function bool AddAllMutators ( GUIComponent Sender )

AddMutator Source code

function bool AddMutator ( GUIComponent Sender )

AvailDBLClick Source code

function bool AvailDBLClick ( GUIComponent Sender )

GetGroupFor Source code

function string GetGroupFor ( string FriendlyName )

GetMutatorConfigMenu Source code

function string GetMutatorConfigMenu ( string FriendlyName )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner )

ListChange Source code

function ListChange ( GUIComponent Sender )

MutConfigClick Source code

function bool MutConfigClick ( GUIComponent Sender )

NextMutatorInString Source code

function string NextMutatorInString ( out string mut )

Play Source code

function string Play ( )

RemoveAllMutators Source code

function bool RemoveAllMutators ( GUIComponent Sender )

RemoveMutator Source code

function bool RemoveMutator ( GUIComponent Sender )

ResolveMutator Source code

function string ResolveMutator ( string FriendlyName )

SelectedDBLClick Source code

function bool SelectedDBLClick ( GUIComponent Sender )

SelectMutator Source code

function SelectMutator ( string mutclass )


Defaultproperties

defaultproperties
{
     Begin Object Class=GUIImage Name=IAMutatorBK1
         Image=Texture'InterfaceContent.Menu.BorderBoxD'
         ImageColor=(A=160)
         ImageStyle=ISTY_Stretched
         WinTop=0.630156
         WinLeft=0.016758
         WinWidth=0.962383
         WinHeight=0.370860
     End Object
     Controls(0)=GUIImage'XInterface.Tab_InstantActionMutators.IAMutatorBK1'

     Begin Object Class=GUIListBox Name=IAMutatorAvailList
         bVisibleWhenEmpty=Wahr
         OnCreateComponent=IAMutatorAvailList.InternalOnCreateComponent
         StyleName="SquareButton"
         Hint="These are the available mutators."
         WinTop=0.083281
         WinLeft=0.041406
         WinWidth=0.368359
         WinHeight=0.502696
         OnChange=Tab_InstantActionMutators.ListChange
     End Object
     Controls(1)=GUIListBox'XInterface.Tab_InstantActionMutators.IAMutatorAvailList'

     Begin Object Class=GUIListBox Name=IAMutatorSelectedList
         bVisibleWhenEmpty=Wahr
         OnCreateComponent=IAMutatorSelectedList.InternalOnCreateComponent
         StyleName="SquareButton"
         Hint="These are the mutators you will play with."
         WinTop=0.083281
         WinLeft=0.584376
         WinWidth=0.368359
         WinHeight=0.502696
         OnChange=Tab_InstantActionMutators.ListChange
     End Object
     Controls(2)=GUIListBox'XInterface.Tab_InstantActionMutators.IAMutatorSelectedList'

     Begin Object Class=GUIScrollTextBox Name=IAMutatorScroll
         CharDelay=0.002500
         EOLDelay=0.500000
         OnCreateComponent=IAMutatorScroll.InternalOnCreateComponent
         WinTop=0.645834
         WinLeft=0.025976
         WinWidth=0.942969
         WinHeight=0.283007
         bNeverFocus=Wahr
     End Object
     Controls(3)=GUIScrollTextBox'XInterface.Tab_InstantActionMutators.IAMutatorScroll'

     Begin Object Class=GUIButton Name=IAMutatorConfig
         Caption="Configure Mutator"
         Hint="Configure the selected mutator"
         WinTop=0.933490
         WinLeft=0.729492
         WinWidth=0.239063
         WinHeight=0.054648
         bVisible=Falsch
         OnClick=Tab_InstantActionMutators.MutConfigClick
         OnKeyEvent=IAMutatorConfig.InternalOnKeyEvent
     End Object
     Controls(4)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorConfig'

     Begin Object Class=GUIButton Name=IAMutatorAdd
         Caption="Add"
         Hint="Adds the selection to the list of mutators to play with."
         WinTop=0.194114
         WinLeft=0.425000
         WinWidth=0.145000
         WinHeight=0.050000
         OnClickSound=CS_Up
         OnClick=Tab_InstantActionMutators.AddMutator
         OnKeyEvent=IAMutatorAdd.InternalOnKeyEvent
     End Object
     Controls(5)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorAdd'

     Begin Object Class=GUIButton Name=IAMutatorRemove
         Caption="Remove"
         Hint="Removes the selection from the list of mutators to play with."
         WinTop=0.424322
         WinLeft=0.425000
         WinWidth=0.145000
         WinHeight=0.050000
         OnClickSound=CS_Down
         OnClick=Tab_InstantActionMutators.RemoveMutator
         OnKeyEvent=IAMutatorRemove.InternalOnKeyEvent
     End Object
     Controls(6)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorRemove'

     Begin Object Class=GUIButton Name=IAMutatorAll
         Caption="Add All"
         Hint="Adds all mutators to the list of mutators to play with."
         WinTop=0.259218
         WinLeft=0.425000
         WinWidth=0.145000
         WinHeight=0.050000
         OnClickSound=CS_Up
         OnClick=Tab_InstantActionMutators.AddAllMutators
         OnKeyEvent=IAMutatorAll.InternalOnKeyEvent
     End Object
     Controls(7)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorAll'

     Begin Object Class=GUIButton Name=IAMutatorClear
         Caption="Remove All"
         Hint="Removes all mutators from the list of mutators to play with."
         WinTop=0.360259
         WinLeft=0.425000
         WinWidth=0.145000
         WinHeight=0.050000
         OnClickSound=CS_Down
         OnClick=Tab_InstantActionMutators.RemoveAllMutators
         OnKeyEvent=IAMutatorClear.InternalOnKeyEvent
     End Object
     Controls(8)=GUIButton'XInterface.Tab_InstantActionMutators.IAMutatorClear'

     Begin Object Class=GUILabel Name=IAMutatorAvilLabel
         Caption="Available Mutators"
         TextColor=(B=255,G=255,R=255)
         WinTop=0.015885
         WinLeft=0.049022
         WinWidth=0.500000
         WinHeight=32.000000
     End Object
     Controls(9)=GUILabel'XInterface.Tab_InstantActionMutators.IAMutatorAvilLabel'

     Begin Object Class=GUILabel Name=IAMutatorSelectedLabel
         Caption="Active Mutators"
         TextColor=(B=255,G=255,R=255)
         WinTop=0.015885
         WinLeft=0.592383
         WinWidth=0.500000
         WinHeight=32.000000
     End Object
     Controls(10)=GUILabel'XInterface.Tab_InstantActionMutators.IAMutatorSelectedLabel'

     WinTop=0.150000
     WinHeight=0.770000
}

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Creation time: Mo 16.4.2007 11:20:32.125 - Created with UnCodeX