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XInterface.UT2ArenaConfig

Extends
UT2K3GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- XInterface.UT2ArenaConfig

Variables Summary
array<class<Weapon>>WeaponClass
moComboBoxWeaponCombo
array<String>WeaponDesc
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner)
functionbool InternalOnClick (GUIComponent Sender)
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

WeaponClass Source code

var array<class<Weapon>> WeaponClass;

WeaponCombo Source code

var moComboBox WeaponCombo;

WeaponDesc Source code

var array<String> WeaponDesc;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner )

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender )


Defaultproperties

defaultproperties
{
     Begin Object Class=GUIButton Name=DialogBackground
         StyleName="ComboListBox"
         WinHeight=1.000000
         bBoundToParent=Wahr
         bScaleToParent=Wahr
         bAcceptsInput=Falsch
         bNeverFocus=Wahr
         OnKeyEvent=DialogBackground.InternalOnKeyEvent
     End Object
     Controls(0)=GUIButton'XInterface.UT2ArenaConfig.DialogBackground'

     Begin Object Class=GUIButton Name=OkButton
         Caption="OK"
         WinTop=0.600000
         WinLeft=0.400000
         WinWidth=0.200000
         OnClick=UT2ArenaConfig.InternalOnClick
         OnKeyEvent=OkButton.InternalOnKeyEvent
     End Object
     Controls(1)=GUIButton'XInterface.UT2ArenaConfig.OkButton'

     Begin Object Class=GUILabel Name=DialogText
         Caption="Weapon Arena"
         TextAlign=TXTA_Center
         TextColor=(B=0,G=180,R=220)
         TextFont="UT2HeaderFont"
         WinTop=0.325000
         WinHeight=32.000000
     End Object
     Controls(2)=GUILabel'XInterface.UT2ArenaConfig.DialogText'

     Begin Object Class=GUILabel Name=DialogText2
         Caption="Choose the weapon to populate your Arena."
         TextAlign=TXTA_Center
         TextColor=(B=0,G=180,R=220)
         WinTop=0.390626
         WinHeight=32.000000
     End Object
     Controls(3)=GUILabel'XInterface.UT2ArenaConfig.DialogText2'

     Begin Object Class=moComboBox Name=WeaponSelect
         bReadOnly=Wahr
         ComponentJustification=TXTA_Left
         CaptionWidth=0.300000
         Caption="Weapon"
         OnCreateComponent=WeaponSelect.InternalOnCreateComponent
         IniOption="@INTERNAL"
         WinTop=0.467448
         WinLeft=0.293750
         WinWidth=0.431641
         WinHeight=0.040000
     End Object
     Controls(4)=moComboBox'XInterface.UT2ArenaConfig.WeaponSelect'

     WinTop=0.300000
     WinHeight=0.400000
}

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Creation time: Mo 16.4.2007 11:20:33.968 - Created with UnCodeX