| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2DeferChangeRes
| Variables Summary |
|---|
| Inherited Variables from XInterface.GUIPage |
|---|
| Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
| Functions Summary | ||
|---|---|---|
![]() | bool | InternalOnClick (GUIComponent Sender) |
| Inherited Functions from XInterface.GUIPage |
|---|
| AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
| Functions Detail |
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InternalOnClick Source code| Defaultproperties |
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defaultproperties { bRequire640x480=Falsch Begin Object Class=GUIButton Name=DialogBackground StyleName="ListBox" WinHeight=1.000000 bBoundToParent=Wahr bScaleToParent=Wahr bAcceptsInput=Falsch bNeverFocus=Wahr OnKeyEvent=DialogBackground.InternalOnKeyEvent End Object Controls(0)=GUIButton'XInterface.UT2DeferChangeRes.DialogBackground' Begin Object Class=GUIButton Name=OkButton Caption="OK" WinTop=0.550000 WinLeft=0.400000 WinWidth=0.200000 OnClick=UT2DeferChangeRes.InternalOnClick OnKeyEvent=OkButton.InternalOnKeyEvent End Object Controls(1)=GUIButton'XInterface.UT2DeferChangeRes.OkButton' Begin Object Class=GUILabel Name=DialogText Caption="The resolution you have chosen is lower than the minimum menu resolution." TextAlign=TXTA_Center TextColor=(B=0,G=180,R=220) WinTop=0.400000 WinHeight=32.000000 End Object Controls(2)=GUILabel'XInterface.UT2DeferChangeRes.DialogText' Begin Object Class=GUILabel Name=DialogText2 Caption="It will be applied when you next enter gameplay." TextAlign=TXTA_Center TextColor=(B=0,G=180,R=220) WinTop=0.450000 WinHeight=32.000000 End Object Controls(3)=GUILabel'XInterface.UT2DeferChangeRes.DialogText2' WinTop=0.375000 WinHeight=0.250000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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