Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- XGame.AimedAttachment | +-- XWeapons.ShieldEffect3rd | +-- XWeapons.ShieldEffect3rdBLUE
Variables Summary |
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Inherited Variables from XWeapons.ShieldEffect3rd |
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Brightness, DesiredBrightness, HitCount, OldHitCount, Sparks |
Inherited Variables from XGame.AimedAttachment |
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AimedOffset, BaseOffset, DownwardBias |
Functions Summary |
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Inherited Functions from XWeapons.ShieldEffect3rd |
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Destroyed, Flash, PostNetReceive, SetBrightness, Timer |
Defaultproperties |
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defaultproperties { Skins(0)=FinalBlend'XEffectMat.Shield.BlueShell' Skins(1)=FinalBlend'XEffectMat.Shield.BlueShell' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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