Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Gameplay.ACTION_PlayLIPSinc


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
// ifdef WITH_LIPSinc

class ACTION_PlayLIPSinc extends ScriptedAction;

var(Action)     name            LIPSincAnimName;
var(Action)     float           Volume;
var(Action)     float           Radius;
var(Action)     float           Pitch;

function bool InitActionFor(ScriptedController C)
{
    C.Pawn.PlayLIPSincAnim(LIPSincAnimName, Volume, Radius, Pitch);
    return false;
}

function string GetActionString()
{
    return ActionString;
}


// endif

defaultproperties
{
     Volume=1.000000
     Radius=80.000000
     Pitch=1.000000
     ActionString="Play LIPSinc"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fr 30.3.2007 08:43:40.000 - Creation time: Mo 16.4.2007 11:20:43.937 - Created with UnCodeX