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#exec OBJ LOAD FILE=..\Textures\USARSim_Objects_Textures.utx class Tracing extends PathNode; defaultproperties { bStatic=False bHidden=False bNoDelete=False bCollideWhenPlacing=False bMovable=False bBlockZeroExtentTraces=False bBlockNonZeroExtentTraces=False bCollideActors=False bLockLocation=True DrawScale = 1 Texture = Texture'USARSim_Objects_Textures.Trace.Red' // Red Trace by default } |
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