Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.NavigationPoint | +-- Engine.PathNode | +-- USARBot.Tracing
Variables Summary |
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Functions Summary |
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Inherited Functions from Engine.NavigationPoint |
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Accept, DetourWeight, MoverClosed, MoverOpened, PlayerToucherDied, PostBeginPlay, ProceedWithMove, SetBaseDistance, SetBaseVisibility, SpecialCost, SuggestMovePreparation |
Defaultproperties |
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defaultproperties { bStatic=False bHidden=False bNoDelete=False bCollideWhenPlacing=False bMovable=False bBlockZeroExtentTraces=False bBlockNonZeroExtentTraces=False bCollideActors=False bLockLocation=True DrawScale = 1 Texture = Texture'USARSim_Objects_Textures.Trace.Red' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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