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class ClassicSniperAmmoPickup extends UTAmmoPickup; defaultproperties { AmmoAmount=10 InventoryType=Class'UTClassic.ClassicSniperAmmo' PickupMessage="You picked up sniper ammo." PickupSound=Sound'PickupSounds.SniperAmmoPickup' PickupForce="SniperAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'NewWeaponStatic.ClassicSniperAmmoM' PrePivot=(Z=16.000000) CollisionHeight=16.000000 } |
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