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//============================================================================= // WallSparks. //============================================================================= class WallSparks extends xEmitter; #exec TEXTURE IMPORT NAME=pcl_Spark FILE=TEXTURES\Spark.tga GROUP=Skins ALPHA=1 DXT=5 defaultproperties { mParticleType=PT_Line mRegen=Falsch mStartParticles=8 mMaxParticles=8 mLifeRange(0)=0.500000 mLifeRange(1)=0.800000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mDirDev=(X=0.600000,Y=0.600000,Z=0.600000) mPosDev=(X=0.800000,Y=0.800000,Z=0.800000) mSpawnVecB=(X=5.000000,Z=0.030000) mSpeedRange(0)=50.000000 mSpeedRange(1)=300.000000 mMassRange(0)=1.500000 mMassRange(1)=2.500000 mAirResistance=0.000000 mSizeRange(0)=3.000000 mSizeRange(1)=2.000000 mGrowthRate=-4.000000 mAttenKa=0.000000 Skins(0)=Texture'XEffects.Skins.pcl_Spark' ScaleGlow=2.000000 Style=STY_Additive } |
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