| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.CriticalEventPlus
|
+-- Gameplay.ActionMessage
|
+-- Gameplay.ActionMessage_BR
| Variables Summary |
|---|
| Inherited Variables from Gameplay.ActionMessage |
|---|
| Messages[32] |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.ActionMessage |
|---|
| GetString |
| Defaultproperties |
|---|
defaultproperties { Messages(0)="Bombing Run" Messages(1)="The ball is in the center" Messages(2)="Touch the ball to pick it up" Messages(3)="The ball carrier cannot attack" Messages(4)="Primary fire shoots ball" Messages(5)="Alternate fire targets teammates" Messages(6)="Pass the ball to teammates" Messages(7)="Each team has a round goal" Messages(8)="Throwing the ball = 3 points" Messages(9)="Carrying it = 7 points" Messages(10)="Good luck!" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||