Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.CriticalEventPlus | +-- Gameplay.ActionMessage | +-- Gameplay.ActionMessage_CTF
Variables Summary |
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Inherited Variables from Gameplay.ActionMessage |
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Messages[32] |
Functions Summary |
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Inherited Functions from Gameplay.ActionMessage |
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GetString |
Defaultproperties |
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defaultproperties { Messages(0)="Capture the Flag" Messages(1)="Two bases : red and blue" Messages(2)="Touch enemy flag to take it" Messages(3)="Return to your base" Messages(4)="Touch your flag to score" Messages(5)="Translocating will drop the flag" Messages(6)="Default capture limit is 3" Messages(7)="Good luck!" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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