| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.VehicleDamageType
|
+-- Onslaught.DamTypeRoadkill
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+-- Onslaught.DamTypePancake
DamTypeAttackCraftPancake, DamTypeHoverBikePancake, DamTypeIonTankPancake, DamTypeMASPancake, DamTypePRVPancake, DamTypeRVPancake, DamTypeTankPancake
| Variables Summary |
|---|
| Inherited Variables from Onslaught.DamTypeRoadkill |
|---|
| MessageSwitchBase, NumMessages |
| Inherited Variables from UnrealGame.VehicleDamageType |
|---|
| VehicleClass |
| Functions Summary |
|---|
| Inherited Functions from Onslaught.DamTypeRoadkill |
|---|
| DeathMessage, ScoreKill |
| Defaultproperties |
|---|
defaultproperties { MessageSwitchBase=3 NumMessages=2 DeathString="%o was crushed by %k" FemaleSuicide="%o was crushed." MaleSuicide="%o was crushed." bArmorStops=Falsch bAlwaysGibs=Wahr GibPerterbation=1.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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