| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.VehicleDamageType
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+-- Onslaught.DamTypeRoadkill
DamTypeAttackCraftRoadkill, DamTypeHoverBikeHeadshot, DamTypeIonTankRoadkill, DamTypeMASRoadkill, DamTypePancake, DamTypePRVRoadkill, DamTypeRVRoadkill, DamTypeTankRoadkill
| Variables Summary | |
|---|---|
| int | MessageSwitchBase |
| int | NumMessages |
| Inherited Variables from UnrealGame.VehicleDamageType |
|---|
| VehicleClass |
| Functions Summary | ||
|---|---|---|
![]() | string | DeathMessage (PlayerReplicationInfo Killer, PlayerReplicationInfo Victim) |
![]() | ScoreKill (Controller Killer, Controller Killed) | |
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Variables Detail |
|---|
| Functions Detail |
|---|
DeathMessage Source code
ScoreKill Source code| Defaultproperties |
|---|
defaultproperties { NumMessages=4 DeathString="%k ran over %o" FemaleSuicide="%o ran over herself." MaleSuicide="%o ran over himself." bLocationalHit=Falsch bKUseTearOffMomentum=Wahr bNeverSevers=Wahr bExtraMomentumZ=Falsch bVehicleHit=Wahr GibModifier=2.000000 GibPerterbation=0.500000 MessageClass=Class'Onslaught.ONSVehicleKillMessage' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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