Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Onslaught.ONSAttackCraftPlasmaProjectileRed

Extends
ONSPlasmaProjectile

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- Onslaught.ONSPlasmaProjectile
         |   
         +-- Onslaught.ONSAttackCraftPlasmaProjectileRed

Variables Summary
Inherited Variables from Onslaught.ONSPlasmaProjectile
AccelerationMagnitude, HitEffectClass, Plasma, PlasmaEffectClass
Inherited Variables from Engine.Projectile
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider

Functions Summary
Inherited Functions from Onslaught.ONSPlasmaProjectile
Destroyed, Explode, GetRange, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch
Inherited Functions from Engine.Projectile
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch


Defaultproperties

defaultproperties
{
     HitEffectClass=Class'Onslaught.ONSPlasmaHitRed'
     PlasmaEffectClass=Class'Onslaught.ONSRedPlasmaFireEffect'
     AccelerationMagnitude=24000.000000
     Speed=1500.000000
     MaxSpeed=12500.000000
     Damage=25.000000
     DamageRadius=200.000000
     MyDamageType=Class'Onslaught.DamTypeAttackCraftPlasma'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mo 16.4.2007 11:20:25.734 - Created with UnCodeX